Cargo Chaos
Role: Level Designer | Project Type: Academic Solo | Duration: 4 Weeks | Tools: UEFN | Created: Fall 2024
Overview
Project Introduction
Cargo Chaos is a 4-player free-for-all multiplayer map built in UEFN for my Level Design II course. My goal was to design a fast-paced arena that encouraged chaotic gunfights. To accomplish this I focused on vertical flow and weapon placement to keep players moving and re-engaging.
Objectives
Project Highlights
Planning
2D Map Layout
Map Hook
Rusher
Player Styles
Layout and Flow
Playtesting and Design Iteration