Cargo Chaos

Role: Level Designer | Project Type: Academic Solo | Duration: 4 Weeks | Tools: UEFN | Created: Fall 2024

Overview

Project Introduction

Cargo Chaos is a 4-player free-for-all multiplayer map built in UEFN for my Level Design II course. My goal was to design a fast-paced arena that encouraged chaotic gunfights. To accomplish this I focused on vertical flow and weapon placement to keep players moving and re-engaging.

Objectives

Project Highlights

Planning

2D Map Layout

Map Hook

Rusher

Player Styles

Layout and Flow

Playtesting and Design Iteration